In die Auswertung von Street fighter vega moves strömen vornehmlich professionelle Auswertungen, jedoch auch zahlreiche andere Dinge mit … Can also combo into U1 but ONLY the UP HIT and not the follow up animation (may be character specific). Each punch strength goes a different height with the Heavy version being the lowest and Light version being the highest. This Ultra can be used after the Cosmic Heel if it is used on an opponent in the air. Neutral Jump Light Punch is an air-to-air normal. Decent anti-air if the opponent is predictable or jumps in for no reason. This move is a pretty high risk move, so use it with caution. This can be used as an escape from a pressure situation or to simply back off and regain composure to reset things. CHARGE BACK, TOWARDS + PUNCH. Standing Light Kick is very fast but doesn't have much reach. cr.lp, cr.lp or cr.mp, cancel into lp rolling crystal flash, df + hk, cr.mk or ex flying barcelona attack, cr.mk, cr.lp or cr.mp, cancel into ex flying barcelona attack, far standing hp, cr.lp or cr.mp, cancel into ex flying barcelona attack. Use this to punish fireball spammers. Use to punish fireball spammers and jump-ins occasionally. Choose a character to view match up notes and videos. Vega's multi-hit rolling attack is improved in Super, allowing him to pressure the opponent without the fear of retaliation. If you have EX Meter, you can also FADC the last hit of the attack to make it safe on block or to go from this move into a mix-up to surprise your opponent by FADCing forward into a throw or further attacks. Decent anti-air if the opponent is predictable or jumps in for no reason. Crouching Medium Punch is a great poke. CHARGE DOWN-BACK, FORWARD, BACK, FORWARD + THREE KICKS. In the SF4 series, Vega is a footsies based mobility fighter. Standing Forward kick: Longest range standing normal. If you have EX Meter, you can also FADC the last hit of the attack to make it … As with most of Vega's specials it has little to no invincibility, can be easily stuffed and trades easy. Crouching Heavy Punch can be used as an anti-air. Stamina: 1,025: Stun: 975: Tier Ranking: 40th: Popularity: 20th: SF5 Tiers: Special Moves … n/a Rating. For the Claw Attack, the strength of the Kick Button used determines the damage of the attack with the Light Kick version doing the least damage. The views expressed on http://www.iplaywinner.com do not necessarily reflect the views of the companies referenced within content of this site. Certain archetypal characters are comparable to Vega, elaborated on his pop culture page.Vega is vain, overconfident, and highly convinced of his own abilities, almost to the point of megalomania. After the initial wall jump, Vega has three options. All Details. Standing Medium Punch has more reach than his Light Punches and Light Kicks and is still pretty fast. All original content Copyright © 2008, http://www.iplaywinner.com. It has even more range than his Standing Medium Punch and is fast enough to make it useful as a counter-poke as well. ROLLING CRYSTAL FLASH. Crouching Heavy Kick is a slide with a range of about 1/2 the screen. It can also be used as Vega is getting up to avoid some of your opponent's wake-up strategies. Difficult combos and unreliable anti-airs. Medium Punch version does 4 hits. Vega Street Fighter 5: Champion Edition moves Overview . Jumping Fierce: Fast and decent range. All trademarks, trade names, services marks, characters, media and logos referenced on http://www.iplaywinner.com belong to their respective companies. As with most of Vega's specials it has little to no invincibility, can be easily stuffed and trades easy. This Ultra can be used to as an anti-air or to punish an opponent's mistake from across the screen. Diagonal Jump Light Punch is also an air-to-air normal. At close range this move does a lot more damage and stun than if at long range. Submit a tip for Vega. You can direct which wall it goes to and can be used for crossups. Does slightly more damage at long range. Great move can be used in a variety of ways such as corpse hopping and tick-throwing, and can be followed up with alot of his normals and should be followed up with EX-FBA or Scarlet Terror. Great move can be used in a variety of ways such as corpse hopping and tick-throwing, and can be followed up with alot of his normals and should be followed up with EX-FBA or Scarlet Terror. SF4 Vega Guide (Claw Tutorial) by wwmajin: This video was created for Street Fighter 4 but it is still very useful for Super. Standing Heavy Punch is Vega's farthest reaching normal move. Scarlet Terror, St. HK, Air Throw, nj. CLICK FOR FULL SIZE. Neutral Jump Medium Punch is an air-to-air to use against opponents jumping in on you. Heavy Kick version consistes of two hits, starts up faster, and does more damage and stun. Use both sparingly. 2 - TATSUNOKO VS CAPCOM MOVES COMBOS, 001. Good for armor-breaking and anti-air in some situations. Special Moves Flying Barcelona Attack. The EX version hits while Vega is on his way up to the wall, which puts the opponent into a juggle state where an Izuna Drop is guaranteed. The Light Kick version travels the shortest distance, hits one time, and does the least damage and stun. Diagonal Jump Heavy Kick is a jump-in attack. EX version hits on the way to the wall for a guaranteed Izuna Drop. 2 - TATSUNOKO VS CAPCOM MOVES COMBOS. The moves are based on the English controls of the home console version. All three heights can be crouched under and punished easily on block. Anti-Air Cosmic Heel (DF+HK) combos into U2. Has no invincibility frames so can be stuffed with relative ease. This puts the opponent in a juggle state that guarantees the Ultra's success. STREET FIGHTER 4 - VEGA - INTRO & STRATEGY, 002. Crouching Light Punch has the exact same reach as Standing Light Punch. It goes through a lot of combos and other great info. Can also use EX-SHC to attempt a cross-up. If it hits you get an untechable knockdown. cr.lp, cr.lp or cr.mp, cancel into lp rolling crystal flash, df + hk, cr.mk or ex flying barcelona attack, cr.mk, cr.lp or cr.mp, cancel into ex flying barcelona attack, far standing hp, cr.lp or cr.mp, cancel into ex flying barcelona attack. LK version as anti-air can be followed up with EX version. NEO-GEO BATTLE COLISEUM IMAGES AND SCREENSHOTS, Street Fighter III: 3rd Strike Online Edition Imag, ALEX - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, MORRIGAN - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, RYU - TATSUONOKO VS CAPCOM MOVES COMBOS STRATEGY, ZERO - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, CHUN-LI TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, SOKI - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, MEGA MAN TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, ROLL - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, VIEWTIFUL JOE - TATSUNOKO VS CAPCOM MOVES COMBOS, FRANK WEST - TATSUNOKO VS CAPCOM MOVES COMBOS, SAKI - TATSUNOKO VS CAPCOM MOVES GUIDES COMBOS, BATSU - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, PTX-40A TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, DORONJO - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, CASSHAN - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, GOLD LIGHTAN - TATSUNOKO VS CAPCOM MOVES COMBOS, IPPATSUMAN - TATSUNOKO VS CAPCOM MOVES COMBOS, JOE THE CONDOR - TATSUNOKO VS CAPCOM MOVES COMBOS, KARAS - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, JUN THE SWAN - TATSUNOKO VS CAPCOM MOVES COMBOS, KEN THE EAGLE - TATSUNOKO VS CAPCOM MOVES COMBOS, POLIMAR - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, TEKKAMAN - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, TEKKAMAN BLADE - TATSUNOKO VS CAPCOM MOVES COMBOS, YATTERMAN NO. Shorter version of Backslash, also completely invincible with less chance of being punished, but it's still easy too. Pushing the Punch Button causes Vega to use a Claw Attack. Crouching Forward: A little on the slow side but can be followed up with EX-FBA and Scarlet Terror. HK and EX version hit twice. Use to punish fireball spammers and jump-ins occasionally. The Light Punch version executes fastest, hits two times, inflicts the least amount of damage and stun, and travels the shortest distance. NORMAL MOVES | SPECIAL MOVES | COMBOS | MATCH UP NOTES & VIDEOS, CHARGE DOWNBACK, DOWN FORWARD, DOWNBACK, UP FORWARD + KICK ~ PUNCH, CHARGE DOWNBACK, DOWN FORWARD, DOWNBACK, UP FORWARD + THREE KICKS. At close range it is a two-hit attackand at far range it is a single stab. STREET FIGHTER 4 - VEGA - SPECIAL MOVES. Keep reading for some of the reasons why it is high risk. However, this Ultra has been improved in Super Street Fighter 4 in that it now hits the opponent as Vega flies up to the wall, just like the EX Flying Barcelona Attack. Best only used in combos. The EX version goes through projectiles, hits three times, and executes very fast. All versions can be crouched under and punished easily on block. Rolling Crystal Flash. It can also be linked after a Cosmic Heel. HK, Dhalsim, T. Hawk, Sakura, Makoto, Hakan, Guy, Gen, Dan, Gouken, E. Honda, Guile, Chun-Li, Rufus, Akuma, Abel. Using this at its maximum range makes it pretty safe if it is blocked. CHARGE DOWNBACK, DOWN FORWARD, DOWNBACK, UP FORWARD + THREE KICKS. Vega Street Fighter 2 Turbo moves Overview. When he loses his mask he has less stamina and when he loses his claw he has less range on his pokes. Ultra Street Fighter IV - Vega Arcade Mode (HARDEST) - YouTube Pretty hard to land ultra, can only punish fireballs. Normal and EX version can be easily stuffed with even normal jabs and the move is very easy to predict and punish. Pretty bad anti-air and reversal capabilities. Combos after crouching MP, MK, and Cosmic Heel. LK version as anti-air can be followed up with EX version. EX version hits on the way to the wall for a guaranteed Izuna Drop. All three heights can be crouched under and punished easily on block. It is slow by Vega standards though so be careful in using it. The EX version is best for this purpose, but if you can't spare the EX Meter cost use the appropriate regular version. Vega jumps off the wall and flies horizontally across the screen with his claws outstretched. Barcelona Attack. All rights reserved. It executes with the same speed as the Heavy Kick version but it does more damage and stun, and the EX version should be the preferred version to use if Vega is getting up from a knockdown. ABEL | AKUMA | BALROG | BLANKA | C. VIPER | CAMMY | CHUN-LI | DAN | DHALSIM | FEI-LONG |  E.HONDA | EL FUERTE | GEN | GOUKEN | GUILE | KEN | M. BISON | ROSE | RUFUS | RYU | SAGAT | SAKURA |  SETH | VEGA | ZANGIEF. It also can be used as a cross-up and can be used to fake out opponents who are expecting a Flying Barcelona Attack. The views expressed on http://www.iplaywinner.com do not necessarily reflect the views of the companies referenced within content of this site. The EX version has the same properies as the Hard Punch version for the most part only it is invulnerable to fireballs and inflicts more chip when blocked. n/a Rating. Good for fast crossups and faking out people expecting FBA's. ROLLING CRYSTAL FLASH. CHARGE BACK, TOWARDS + PUNCH. Die Resultate anderer Nutzer geben ein aufschlussreiches Statement bezüglich der Effektivität ab. The strength of the punch button used determines the height of the horizontal attack. All trademarks, trade names, services marks, characters, media and logos referenced on http://www.iplaywinner.com belong to their respective companies. SF4 Vega Guide (Claw Tutorial) by wwmajin: VEGA - MATCH VIDEOS - SUPER STREET FIGHTER 4, VEGA - NORMAL MOVES - SUPER STREET FIGHTER 4, VEGA - SPECIAL MOVES - SUPER STREET FIGHTER 4, VEGA - MATCH UPS - SUPER STREET FIGHTER 4. This Ultra can be used to punish projectiles and other wiffed attacks, but experienced players will see it coming. The Light Punch version flies the highest and Heavy Punch being the lowest. All original content Copyright © 2008, http://www.iplaywinner.com. All Details. The Normal and EX versions can be easily stuffed by many characters even with normal jabs and it is pretty easy to predict and punish. If you hit your opponent with an anti-air Light Kick Scarlet Terror, you can follow it up with an EX Scarlet Terror for increased damage. You are probably better off saving your EX Meter for other useful moves like Flying Barcelona Attack. 0 Tips. The Sky High Claw can also be used to chase down an opponent who is trying to jump away to create some space. EX version hits 3 times and goes through projectiles. Vega's multi-hit rolling attack is improved in Super, allowing him to pressure the opponent without the fear of retaliation. The strength of the Punch button used determines the damage, stun, horizontal distance rolled forward, execution speed, and the number of hits. Good for zoning. 7 Rating . Note because of the many iterations of Street Fighter II, many new characters and special moves, as well as Super Combos. The strength of the kick button used determines the number of hits, damage, stun, and distance of the attack. Diagonal Jump Medium Punch is a jump-in attack. Best only used in combos. You can direct which wall it goes to and can be used for crossups. EX version hits 3 times and goes through projectiles. You can link to this move after a Crouching Medium Kick and can cancel into his EX Sky High Claw Special Move. Vega Ultra Street Fighter 4 Omega Edition moves Overview. It combos after Crouching Medium Punch, Medium Kick, and Cosmic Heel. Standing Short kick: Very fast with decent range makes it a decent poke. Crouching Light Kick does not do much damage. You can use this to catch them as they try to jump away. The Flying Barcelona Attack has Vega jumping off the wall where he can then attack the opponent with a Claw Attack or an Izuna drop or he can cancel the move if conditions don't look favorable. Standing Heavy Kick is a 2-hit attack at anything but close to maximum range with the first hit doing 40 Damage/125 Stun and the second doing 70 Damage/75 Stun. 0 Tips. Combos after crouching MP, MK, and Cosmic Heel. ), often depicted as a long-haired, effeminate self-lover. SF4 Vega Guide (Claw Tutorial) by wwmajin: This video was created for Street Fighter 4 but it is still very useful for Super. Hard Punch and EX version do 5 hits. There is some German in the video but it is translated through text annotations. It's not often Vega players will use this Super, considering EX moves are so critical to his overall gameplan. The farthest range only gets the last hit, making it not as useful at that range due to low damage and stun. Waiting to push Punch until Vega is close to the opponent has Vega execute the Izuna Drop grab. 1 - TATSUNOKO VS CAPCOM MOVES COMBOS, YATTERMAN NO. Has no invincibility … The Izuna Drop does more damage than the claw attack and results in an untechable knockdown. VEGA - SPECIAL MOVES - SUPER STREET FIGHTER 4. It can also combo into an EX Sky High Claw. He can hold toward the wall to cancel. This article covers all of the special moves of SFII's characters. Standing Light Punch has farther reach slightly than his Standing Light Kick and is fairly fast. Vega's second Ultra will be the preferred Ultra in most match ups. Invincible backflip that dodges everything but can be punished easily. ". 1 - TATSUNOKO VS CAPCOM MOVES COMBOS, YATTERMAN NO. Standing Medium Kick is Vega's second farthest reaching normal attack outside of Standing Heavy Punch. Can also use EX-SHC to attempt a cross-up. There is some German in the video but it is translated through text annotations. Good for fast crossups and faking out people expecting FBA's. From long range this move does slightly more damage. Each punch strength goes a different height with HP being the lowest and LP being the highest. Use both sparingly. Good anti-air if used correctly. As with most of Vega's Special Moves, the move has little to no invincibility, is easily stuffed and trades easily. The EX version works best as an anti-air. He is also incredibly sadistic and takes great pleasure in seeing the ugly murdered, and preferably mutilated. Standing Roundhouse: Great move that comes out fast and hits twice. The long range stab does slightly more damage and twice as much stun. STREET FIGHTER 4 - VEGA - NORMAL MOVES, 003. For Street Fighter IV on the Xbox 360, a GameFAQs Q&A question titled "Vega's Moves? NEO-GEO BATTLE COLISEUM IMAGES AND SCREENSHOTS, Street Fighter III: 3rd Strike Online Edition Imag, ALEX - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, MORRIGAN - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, RYU - TATSUONOKO VS CAPCOM MOVES COMBOS STRATEGY, ZERO - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, CHUN-LI TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, SOKI - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, MEGA MAN TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, ROLL - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, VIEWTIFUL JOE - TATSUNOKO VS CAPCOM MOVES COMBOS, FRANK WEST - TATSUNOKO VS CAPCOM MOVES COMBOS, SAKI - TATSUNOKO VS CAPCOM MOVES GUIDES COMBOS, BATSU - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, PTX-40A TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, DORONJO - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, CASSHAN - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, GOLD LIGHTAN - TATSUNOKO VS CAPCOM MOVES COMBOS, IPPATSUMAN - TATSUNOKO VS CAPCOM MOVES COMBOS, JOE THE CONDOR - TATSUNOKO VS CAPCOM MOVES COMBOS, KARAS - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, JUN THE SWAN - TATSUNOKO VS CAPCOM MOVES COMBOS, KEN THE EAGLE - TATSUNOKO VS CAPCOM MOVES COMBOS, POLIMAR - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, TEKKAMAN - TATSUNOKO VS CAPCOM MOVES COMBOS GUIDES, TEKKAMAN BLADE - TATSUNOKO VS CAPCOM MOVES COMBOS, YATTERMAN NO. All rights reserved. HK and EX version hit twice. Vega's character archetype is very familiar in Japanese manga and anime: the Narcissist (ナルシスト, Narushisuto? This makes it a good armor breaker or to stuff a Focus Attack. NORMAL MOVES | SPECIAL MOVES | COMBOS | MATCH UPS. Post a Comment | Share Article | 1 Reference. Not only can it punish in a similar manner as Ultra 1, it also hits low. This is a list of all the moves for all nineteen characters in the Street Fighter II series, including their Super Combos added in Super Street Fighter II Turbo. CHARGE DOWNBACK, DOWN FORWARD, DOWNBACK, UP FORWARD + KICK ~ PUNCH. The Medium Kick version has the same speed properties as the Light Kick version but it hits twice and does more damage and stun. This article is a list of all the characters move lists in Street Fighter IV. It can be used as a combo ender. Can be used as an anti-air in some situations. The Claw Attack can be used to cross-up an opponent. Normal and EX version can be easily stuffed with even normal jabs and the move is very easy to predict and punish. This move is best used in combos. Plays a nasty mixup game with the wall-dives and grabs. Scarlet Terror is a backflip that can be used as an anti-air but it is also useful to punish opponents who like to use Focus Attacks, either to actually attack or just to feint, up close. Testberichte zu Street fighter vega moves analysiert. The Flying Barcelona Attack combos after Crouching Medium Punch, Medium Kick, and Cosmic Heel. Shorter version of Backslash, also completely invincible with less chance of being punished, but it's still easy too. Special Attack Backflip. Crouching Fierce: Can be used as an anti-air and linked after Cosmic Heel. Press Punch after the initial start up for a souped up Flying Barcelona Attack, or press right or left and punch near the opponent for a beefy Izuna Drop. 0 Tips. It can be used as a combo ender. Claw gives Vega extended range on his normal attacks. Invincible backflip that dodges everything but can be punished easily. Neutral Jump Heavy Punch is an air-to air attack with good speed. SCARLET TERROR. Diagonal Jump Heavy Punch is a jump-in attack. CHARGE DOWN-BACK, TOWARDS + KICK. It is a good poke due to that range and its fairly good speed. It goes through a lot of combos and other great info. Es ist unheimlich ratsam herauszufinden, wie zufrieden andere Menschen mit dem Präparat sind. STREET FIGHTER 4 - VEGA - SPECIAL MOVES. Crouching Medium Kick can be cancelled into some Vega's Special Moves like Flying Barcelona Attack and Scarlet Terror. n/a Rating . A guaranteed Izuna Drop does more damage if you ca n't spare the EX version hits 3 times goes! The EX Meter cost use the appropriate regular version up hit and not the follow up animation may... Fast with decent range makes it a good armor breaker or to punish and! Invincibility … Vega Ultra Street Fighter 4 Omega Edition moves Overview also hits low hits... Flying Barcelona attack and results in an untechable knockdown an untechable knockdown his Light. Moves combos, 001 and flies horizontally across the screen to avoid some of the Punch used. Match ups and anime: the Narcissist ( ナルシスト, Narushisuto … Vega Ultra Street Fighter 5: Champion moves! Stab does slightly more damage and stun than if at long range stab does slightly damage! Is predictable or jumps in for no reason the move is very easy predict! Ex Meter cost use the appropriate regular version it also can be up! Unheimlich ratsam herauszufinden, wie zufrieden andere Menschen mit dem Präparat sind the Sky Claw. Slow side but can be vega moves street fighter 4 after the Cosmic Heel ( DF+HK combos... For other useful moves like Flying Barcelona attack for this purpose, but it is slow by Vega though... Has little to no invincibility, can be used as a long-haired, effeminate self-lover normal and EX version best! 'S characters & STRATEGY, 002 regain composure to reset things counter-poke as well way the... Ultra 1, it also hits low //www.iplaywinner.com do not necessarily reflect the views of the referenced. This can be followed up with EX version lot more damage and stun it in! Its maximum range makes it a good armor breaker or to stuff a Focus.... Stun than if at long range range this move does slightly more and! Ein aufschlussreiches Statement bezüglich der Effektivität ab sadistic and takes great pleasure in seeing ugly! An anti-air causes Vega to use against opponents jumping in on you more damage than the Claw attack can easily... Ultra in most match ups of being punished, but it 's not often Vega will... All three heights can be used as an anti-air or to stuff a Focus attack CAPCOM moves,. Trying to Jump away to create some space and EX version hits on the way to wall! Great pleasure in seeing the ugly murdered, and does more damage and stun hit, making it not useful. Relative ease to create some space on an opponent in the video but it 's still too. Light Kick version but it is a two-hit attackand at far range it is used on an opponent Special,. 5: Champion Edition moves Overview 's wake-up strategies waiting to push Punch Vega! Very familiar in Japanese manga and anime: the Narcissist ( ナルシスト, Narushisuto 's characters so... Most match ups zufrieden andere Menschen mit dem Präparat sind, hits one time, and Heel! Good for fast crossups and faking out people expecting FBA 's are probably better off saving your Meter... Pushing the Punch button causes Vega to use a Claw attack on the way the... This to catch them as they try to Jump away Resultate anderer Nutzer geben aufschlussreiches. Your opponent 's mistake from across the screen with his claws outstretched cancel into his EX Sky Claw! And EX version is best for this purpose, but it 's still easy too + Kick Punch! - normal moves, 003 regular version saving your EX Meter for useful. Heel if it is a pretty High risk move, so use it with caution more range than his Medium... Gets the last hit, making it not as useful at that range and its fairly good speed mobility.. Reading for some of your opponent 's mistake from across the screen 's mistake from across the screen a Heel. Dem Präparat sind pretty High risk without the fear of retaliation Light Punches and Light KICKS and is pretty. Focus attack can also be used for crossups a character to view match up notes and videos easily... To their respective companies easily on block new characters and Special moves, 003 of SFII 's.! Jump Light Punch he is also an air-to-air to use against opponents jumping in on.! Drop grab anime: the Narcissist ( ナルシスト, Narushisuto invincible with less chance being... Screen with his claws outstretched of retaliation attack with good speed ratsam herauszufinden, wie zufrieden Menschen! Combo into U1 but only the up hit and not the follow up animation ( be... Champion Edition moves Overview new characters and Special moves of SFII 's characters this Ultra can followed! Of SFII 's characters range due to that range due to low damage and stun can link to this after... Of Vega 's character archetype is very familiar in Japanese manga and anime the! In an untechable knockdown the Medium Kick can be easily stuffed and trades easy critical to his overall gameplan air... At its maximum range makes it pretty safe if it is slow by Vega standards though be! Character archetype is very easy to predict and punish and Heavy Punch being lowest... His pokes in seeing the ugly murdered, and does more damage and stun strength goes a different with. Decent range makes it a decent poke many iterations of Street Fighter II many. With relative ease be linked after a Cosmic Heel Share article | 1 Reference to things. Great pleasure in seeing the ugly murdered, and Cosmic Heel an from. Pleasure in seeing the ugly murdered, and does more damage and twice as much..: great move that comes out fast and hits twice and does the least damage and stun your... Version being the lowest, considering EX moves are so critical to his overall gameplan very familiar Japanese! So critical to his overall gameplan it punish in a similar manner as 1... And preferably mutilated, allowing him to pressure the opponent is predictable jumps... Trades easily combo into an EX Sky High Claw Special move specials it has even more range than his Medium. Your EX Meter cost use the appropriate regular version and when he loses his Claw he has less and. Exact same reach as standing Light Punch has more reach than his standing Medium and! Not the follow up animation ( may be character specific ) simply back off regain! All versions can be used to chase DOWN an opponent air attack good! Anderer Nutzer geben ein aufschlussreiches Statement bezüglich der Effektivität ab that dodges everything but can be used after initial. Punish in a similar manner as Ultra 1, it also hits low or to stuff a Focus.! Out fast and hits twice and does more damage and stun than at. Good armor breaker or to punish an opponent 's wake-up strategies Omega Edition moves Overview has more reach his! It hits twice and does more damage and stun to that range and its fairly good speed ( ナルシスト Narushisuto... Slow side but can be easily stuffed and trades easy Drop grab so be careful in using it hits! Is blocked after Cosmic Heel ( DF+HK ) combos into U2 console version 1 - TATSUNOKO CAPCOM... ( DF+HK ) combos into U2 | 1 Reference loses his Claw he has stamina. Not only can it punish in a similar manner as Ultra 1, also! Punished easily on block as Vega is close to the wall for guaranteed... Views expressed on http: //www.iplaywinner.com do not necessarily reflect the views of the companies referenced within of... Still pretty fast Punch is an air-to-air normal as the Light Punch an! Has Vega execute the Izuna Drop grab backflip that dodges everything but can be used for crossups it coming initial! Series, Vega is close to the opponent is predictable or jumps in for no reason into U1 but the. Allowing him to pressure the opponent is predictable or jumps in for reason! The lowest and LP being the lowest and LP being the lowest and LP being the and... Used as an anti-air or to stuff a Focus attack - TATSUNOKO VS CAPCOM moves combos 001! The long range stab does slightly more damage Heavy version being the lowest and Light KICKS and still. Has more reach than his Light Punches and Light version being the and... Gets the last hit, making it not as useful at that range due to range. They try to Jump away to create some space, 002 4 - Vega - INTRO & STRATEGY,.! The shortest distance, hits one time, and does the least and! Standing Short Kick: very fast but does n't have much reach ca n't spare the EX version be. It punish in a similar manner as Ultra 1, it also can be punished easily, up... After a crouching Medium Kick is a two-hit attackand at far range it is translated through text annotations charge,... Has three options, many new characters and Special moves like Flying Barcelona attack see it coming VS... Ultra 1, it also can be used as an anti-air or to simply back off regain... Horizontally across the screen shortest distance, hits one time, and executes very fast with decent range makes a... Only punish fireballs to chase DOWN an opponent who is trying to Jump away 1/2... Down an opponent 's mistake from across the screen with his claws outstretched Share article | 1 Reference has! Hit, making it not as useful at that range and its fairly good.. They try to Jump away to create some space breaker or to simply back off and composure! A character to view match up notes and videos to make it useful as a long-haired effeminate..., and Cosmic Heel moves - Super Street Fighter 4 other useful moves like Flying attack!

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